Skillpolis

Digital Twin Ecosystem

Our software ecosystem skillpolis provides solutions for the dynamic and cost-efficient creation and management of 3D-digital twins. OpenStreetMap-data form the basis of our system and the resulting digital twins can be equipped with diverse data sets to improve data driven decision making.

In addition, we aim to enable city governments, stakeholders, and citizens to collaborate on their communities' digital twins by demonstrating smart city concepts in the serious game version in an understandable and engaging way.

Learn About Skillpolis >>

Skillpolis

Smart City Builder

The Digital City Builder is a standalone software for generating three-dimensional Digital Twins of any city using Open Street Maps®-data. After procedurally generating the buildings and streets of a city in a dynamic and cost-efficient way, we want to create interfaces between real life data sets of communities and their digital twins.

We aim to democratize the digitalization of cities with an open visualization and communication platform. This platform will be available from different access points for administrations, stake holders and citizens to present tools and relevant data for individual use cases. Our goal is to make the restructuring of cities readily available for every commune, with a special focus on sustainability and a better quality of life.

In the future, we want to work on integrating partnering cities' data sets into skillpolis to visualize infrastructure, traffic, air pollution, temperature, demographic factors and many more relevant aspects for reviewing and improving the design of a city.

The subsequent possibilities for simulations based on skillpolis digital twins are numerous and depend on the provided data – rainfall and flooding, temperature and heat islands, PV-potential, infrastructure and traffic optimization, energy streams and consumption, urban greening possibilities... skillpolis aims to enable municipalities of any size to create Digital Twins and to develop local data strategies.

Learn About Skillpolis >>

Digital City Builder

The Digital City Builder is a standalone software for generating three-dimensional Digital Twins of any city using Open Street Maps®-data. After procedurally generating the buildings and streets of a city in a dynamic and cost-efficient way, we want to create interfaces between real life data sets of communities and their digital twins.

Next >>

Digitalization & Access Points

We aim to democratize the digitalization of cities with an open visualization and communication platform. This platform will be available from different access points for administrations, stake holders and citizens to present tools and relevant data for individual use cases. Our goal is to make the restructuring of cities readily available for every commune, with a special focus on sustainability and a better quality of life.

Next >>

Data Visualization

In the future, we want to work on integrating partnering cities' data sets into skillpolis to visualize infrastructure, traffic, air pollution, temperature, demographic factors and many more relevant aspects for reviewing and improving the design of a city.

Next >>

Local Data Strategies

The subsequent possibilities for simulations based on skillpolis digital twins are numerous and depend on the provided data – rainfall and flooding, temperature and heat islands, PV-potential, infrastructure and traffic optimization, energy streams and consumption, urban greening possibilities... skillpolis aims to enable municipalities of any size to create Digital Twins and to develop local data strategies.

Learn about our Architect >>

Skillpolis

Architect

Architect is the primary application for creating blueprints – generic construction rules for all 3D models used in skillpolis, such as buildings or roads. Blueprints contain the construction plan of a 3D model as a branching sequence of different construction operations, which can be visualized as a construction tree. Individual construction operations within this tree structure are performed by construction nodes. The generation of 3D geometry is computed by traversing the construction tree for each individual floor plan and is supplemented by redefined assets.

Assets are used to describe repetitive parts, such as windows, doors and other 3D elements which can flexibly be integrated into the generated 3D models. Within this process, a resolution-independent geometry is determined first, and then tessellated for display and export. skillpolis aims to support construction- and city planning with digital tools.

Learn About Our Smart City Simulation Game >>

Floor Plans

You begin with a simple or even more complex floor plan as a foundation of you building. After that add some height and walls and additional floors.

Next >>

Roofs

You can add roofs in all different shapes and sizes and even add materials to match the original look of the real counterpart.

Next >>

Doors and Windows

Add doors and windows to your building by selecting different presets from our libary.

Next >>

Details

Add some details and customize your building. Our own libary will help you to find to fitting details to make your object more appealing.

Next >>

Even more Details

Want to add some dormer windows, skylights or other details to your roof? Go for it!

Next >>

Colors and Materials

Your buildings needs a fresh paint job?
Our Architect has a variety of colors and materials to choose from.

Next >>

Colors and Materials

What about beige?

Next >>

Colors and Materials

Maybe this dark grey will fit better...

Next >>

Customization

You can customize your building as you want to.

Start >>

Skillpolis

Smart City Simulation Game

The Smart City Simulation Game is a serious game-project funded by the German Ministry of Transport and Digital Infrastructure. Our serious game aims to demonstrate the complex challenges in creating smart cities for citizens, administrations and stake holders. 

We believe that cities’ inhabitants need to be involved in surmounting ecological, economical and demographic challenges of the world through citizen participation and transparent governance. At the foundation of our serious game lies the aforementioned Digital City Builder. Our digital twin technology in addition to our expertise in serious game development allows us to develop a new kind of communication and collaboration between administrations, stake holders and citizens. The inhabitants of a city can be involved in the creation and maintenance of their skillpolis digital twin. This will give participants the ability to share their knowledge and experience with their community as well as learn and identify where problems in urban development come from – all centred around the citizen's respective commune.

Video games have an incredible potential for immersive experiences, learning and raising awareness. Hence, citizens will be able to learn about smart city development and the challenges of their communities in an interactive and digital way. skillpolis will democratize the conception of smart cities.

gefördert durch BMVI
This project is funded by the Federal Ministry
of Transport and Digital Infrastructure

GET IN TOUCH with us

Would you like to become our next partner?
We would love to hear from you, just click the button below.

Contact us

skilltree GmbH
Schlesienstr. 2
54293 Trier

contact@skilltree.de
+49 173 5931496

twitterfacebookinstagramlinkedinyoutube